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Full-time Development

Graphics Programmer

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Job Description

For our studio in Utrecht, Netherlands, we are looking for a highly collaborative, passionate and skilled Graphics Programmer that can support our graphics programming team and implement high-level graphical effects as well as making low-level enhancements to the graphics engines we work with to enable and optimize these on various platforms.

Responsibilities:
- Designing and writing well-structured, readable and maintainable code
- Playing a key role in a team working on a large code base
- Working with state of the art graphics and lighting techniques
- Debug and pragmatically solve various development problems

Competencies, Skills & Knowledge:
- At least 3 years of previous experience as a programmer in the games industry or a related industry
- Up-to-date knowledge of current APIs such as DirectX 11/12 and OpenGL 4.x and Vulkan
- Profound understanding of state of the art graphics and lighting techniques
- A solid background in mathematics
- Fluency in C++ and other applicable programming languages
- Strong understanding of optimization techniques
- Thorough understanding of code performance and complexity
- Ability to work well in a deadline and milestone driven environment
- Good communication skills in written and spoken English
- Must live in the Netherlands, this is not a remote role

Plusses:
- (Native) Dutch speaker
- Ability to think creatively to overcome technical challenges

About Nixxes Software

A Dutch game studio and wholly owned subsidiary of Sony Interactive Entertainment, that focuses on both code and content co-development for AAA titles and porting of Playstation Studios games to the PC platform.
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