About the Talk
A deeply personal story from Espen Sogn (Founder/Head of Studio, Jotun Games) about leaving a well-paying job in AAA after twenty years and seven shipped titles in the Horizon and Killzone franchises to pursue his own dream project with little money, no investors, and nothing but sheer enthusiasm.
This is not a guide on how to become a successful indie developer; but if you are curious about what it takes to go alone and chase your gamedev dreams, the experiences shared in this talk might resonate with you and give you a realistic picture. It will touch on a lot of the not so fun aspects but also show that it can be very rewarding as long as you know what you're getting into.
This is not a guide on how to become a successful indie developer; but if you are curious about what it takes to go alone and chase your gamedev dreams, the experiences shared in this talk might resonate with you and give you a realistic picture. It will touch on a lot of the not so fun aspects but also show that it can be very rewarding as long as you know what you're getting into.
Dutch Games Industry