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Dutch Game Day 2024

Using Radial Design To Create Relic Ruins

October 3, 2024 • Museum voor Beeld en Geluid, Hilversum • EN

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About the Talk

Daniel Wewerinke of Guerrilla Games presents the radial design methodology used to craft the Relic Ruins puzzles in Horizon. An AAA-level design case study covering how structural principles guide the creation of engaging, coherent, and scalable level content.
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