Dutch Games Industry

Game Industry Talks

Insights, post-mortems, and panels from the Dutch Game Industry.

49
Talks
57
Topics
49
Speakers
Level Design Worldbuilding AAA

Building Worlds for an RPG

Indie Development Business Game Production

32 Lessons from 32 Indie Devs

Art Direction Indie Development

The Power Of Paintings

INDIGO 2025 (Rotterdam, NL)
Business Indie Development Studio Management

Surviving as an indie game studio for 9 years

INDIGO 2025 (Rotterdam, NL)
Art Direction Worldbuilding Indie Development

Big City Bliss: creating the world of Big City Bliss

Game Production Project Management

Expanding The Game Producer's Toolbox

INDIGO 2025 (Rotterdam, NL)
Game Design AAA Interaction Design

Picking Up Things in Indiana Jones and the Great Circle

INDIGO 2025 (Rotterdam, NL)
Funding Business Diversity & Inclusion

PlayCap: Women Redefining Game Investments

INDIGO 2025 (Rotterdam, NL)
Art Direction Marketing Indie Development

Making a Game That Stands Out

Dutch Game Day 2024 (Museum voor Beeld en Geluid, Hilversum)
Steam Marketing Business

500.000 Wishlists: How we found a niche on Steam

Dutch Game Day 2024 (Museum voor Beeld en Geluid, Hilversum)
Technical Art Game Development Workflow

Using Tiny Tools to Implement Characters In Minutes Instead of Hours

Dutch Game Day 2024 (Museum voor Beeld en Geluid, Hilversum)
Level Design AAA Game Design

Using Radial Design To Create Relic Ruins

Dutch Game Day 2024 (Museum voor Beeld en Geluid, Hilversum)
Art Direction Character Art AAA

The artistic pipeline of the Dragonborn race in Baldur's Gate 3

Dutch Game Day 2024 (Museum voor Beeld en Geluid, Hilversum)
Postmortem Indie Development Art Direction

Machinarium Retrospective

Dutch Game Day 2024 (Museum voor Beeld en Geluid, Hilversum)
Rendering Technical Art Game Development

Intro to GPU Occlusion

Dutch Game Day 2024 (Museum voor Beeld en Geluid, Hilversum)
Business Indie Development

Business tips for developers

Dutch Game Day 2024 (Museum voor Beeld en Geluid, Hilversum)
Marketing Business

PR Panel

Dutch Game Day 2024 (Museum voor Beeld en Geluid, Hilversum)
Industry Data Business

The Games Monitor 2024

Business Mobile Game Design

Launching OSM 3

Internships Interviews Portfolio Recruitment Resume

How to prepare yourself for internships & interviews

GSNi Lecture (Utrecht, HKU, NL)
Porting Programming Consoles

Porting Your Game To Console

Game Design Student Project Marketing Publishing

GSNI Lecture: The Art of Silly Game Mechanics & Here Comes Nico

GSNI Lecture (Utrecht, HKU, NL)
Business

Rami's Talk

INDIGO 2025 (Rotterdam, NL)
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